Heroes and Monsters II (classes)
Heroes and Monsters II » Devlog
Heroes and Monsters II - Medieval
Class | Magic Spells | Starting Items |
Witchdoctor | Heal, Spark | Wooden Sword, (If EASY difficulty is chosen: 1x Monster Repel) |
Rogue | Fire | Dagger, x3, x4 or 5x Potions (based on the difficulty chosen) (If EASY difficulty is chosen: 1x Monster Repel) |
Warrior | - | Wooden Sword, x3, x4 or 5x Potions (based on the difficulty chosen) (If EASY difficulty is chosen: 1x Monster Repel) |
Hunter | Heal, Fire | Bow, (If EASY difficulty is chosen: 1x Monster Repel) |
Barbarian | Spark, Fire | Rusty Hatchet Axe, x1, x2 or x3 Potions (based on the difficulty chosen) (If EASY difficulty is chosen: 1x Monster Repel) |
Monk | Heal | Spear, (If EASY difficulty is chosen: 1x Monster Repel) |
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Heroes and Monsters II
Status | Released |
Author | DimosAdonis |
Genre | Adventure, Action |
Tags | Fast-Paced, Female Protagonist, High Score, Male protagonist, Medieval, mythology, RPG Maker |
More posts
- Heroes and Monsters I and II, Black Friday sale!Nov 30, 2019
- Heroes and Monsters II - Medieval (game review)Apr 14, 2019
- Heroes and Monsters II - Medieval (poison kills!)Apr 10, 2019
- Heroes and Monsters II is out!!Mar 21, 2019
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